Sunday 11 November 2012

1000 Point Warhammer 40K Campaign.

My FLGS is running a Warhammer 40K campaign starting at 1000 points and then increasing to higher points levels over time. The initial idea seemed to be themed armies but a few people are using more optimised lists than I was expecting.

I'm therefore going to use a Space Marine list (of some variety or another) and theme it as an expeditionary force of my Night Reapers chapter. This will most likely involve a cheap HQ, A couple of transported Troop  choices and some faster stuff to represent the 'exploration' units that such a force would most likely contain. It's damn difficult to create a balanced army in 6th edition and is borderline impossible at the 1000 point mark so I'm not really going to bother trying ;-)

So with a 1000 points there's always going to be rock/paper/scissors situations because balance in armies doesn't really come till at least 1500 and with many armies not until at least 2000. I'm told that the emphasis of this campaign is more towards the narrative than the competitive so I'll moderate what I take a little...of course if I find out that people are taking advantage then I'll break out the cheese ;-)


Anyway...

I've already decided on a Marine force and for me that rarely means spending much on HQ choices. A Librarian or equivalent is always a good choice so we can put 100 points aside for that and maybe he gets a few toys if there's any points left over.

We're presumably using book missions so I'm going to need scoring units and as its a standard FOC I'm going to need at least two to fulfil the minimum requirements. Obviously the Codex I use will effect this choice but provisionally that'll mean two units in Razorbacks (if I use BA or SW) or full squads in Rhino's if I use 'vanilla' Marines. A few people are already jumping on the Chaos bandwagon so I'm unlikely to go with a Chaos force just yet.

Keeping with my self imposed theme of an expeditionary force I'll need to take some fast moving units. I won't be using Jump units as I don't really like them (this is an aesthetic/personal preference issue, not a tactical one) so that leaves me with Bikes or Landspeeders...as I have a lot of both that isn't a problem.

If some-one decides to bring an uber Deathstar or a gigantic horde then I'll have issues bringing a balanced force against them but them's the breaks, lol.

With the preamble out of the way....

Option 1

1000 Point Blood Angels

HQ: Librarian in Power Armour (1#, 100 pts)
   1 Librarian in Power Armour @ 100 pts (Shield of Sanguinius; The Sanguine Sword)

Troops: Assault Squad (6#, 180 pts)
   3 Assault Squad @ 180 pts (Remove Jump Packs; Meltagun; Razorback)
      1 Assault Marine with Meltagun (Remove Jump Packs)
      1 Sergeant (Remove Jump Packs; Bolt Pistol; Infernus Pistol x1)
      1 Razorback (Lascannon and TL Plasmagun)

Troops: Assault Squad (6#, 180 pts)
   3 Assault Squad @ 180 pts (Remove Jump Packs; Meltagun; Razorback)
      1 Assault Marine with Meltagun (Remove Jump Packs)
      1 Sergeant (Remove Jump Packs; Bolt Pistol; Infernus Pistol x1)
      1 Razorback (Lascannon and TL Plasmagun)

Troops: Assault Squad (6#, 180 pts)
   3 Assault Squad @ 180 pts (Remove Jump Packs; Meltagun; Razorback)
      1 Assault Marine with Meltagun (Remove Jump Packs)
      1 Sergeant (Remove Jump Packs; Bolt Pistol; Infernus Pistol x1)
      1 Razorback (Lascannon and TL Plasmagun)

Fast Attack: Land Speeder Squadron (2#, 180 pts)
   2 Land Speeder Squadron @ 180 pts (Typhoon Missile Launcher x2)

Fast Attack: Land Speeder Squadron (2#, 180 pts)
   2 Land Speeder Squadron @ 180 pts (Typhoon Missile Launcher x2)

Total Roster Cost: 1000

Option 2

1000 Point Space Wolves

HQ: Rune Priest in Power Armour (1#, 110 pts)
   1 Rune Priest in Power Armour @ 110 pts (Chooser of the Slain; Murderous Hurricane; Storm Caller)

Elite: Wolf Guard Pack (3#, 69 pts)
   1 Wolf Guard Pack @ 69 pts (Wolf Guard in Power Armour)
      3 Wolf Guard in Power Armour (Bolt Pistol; Combi-Flamer x1)

Troops: Grey Hunters Pack (6#, 160 pts)
   5 Grey Hunters Pack @ 160 pts (Flamer; Razorback)
      1 Razorback (Hunter-killer Missile; Lascannon and TL Plasmagun)

Troops: Grey Hunters Pack (6#, 160 pts)
   5 Grey Hunters Pack @ 160 pts (Flamer; Razorback)
      1 Razorback (Hunter-killer Missile; Lascannon and TL Plasmagun)

Troops: Grey Hunters Pack (6#, 160 pts)
   5 Grey Hunters Pack @ 160 pts (Flamer; Razorback)
      1 Razorback (Hunter-killer Missile; Lascannon and TL Plasmagun)

Troops: Grey Hunters Pack (6#, 160 pts)
   5 Grey Hunters Pack @ 160 pts (Flamer; Razorback)
      1 Razorback (Hunter-killer Missile; Lascannon and TL Plasmagun)

Fast Attack: Land Speeder Squadron (1#, 90 pts)
   1 Land Speeder Squadron @ 90 pts (Typhoon Missile Launcher x1)

Fast Attack: Land Speeder Squadron (1#, 90 pts)
   1 Land Speeder Squadron @ 90 pts (Typhoon Missile Launcher x1)

Total Roster Cost: 999

There are a great deal of other options but those are the two that leap to mind initially...though the temptation to bring a 15 Missile Launcher SW list may be too much to resist ;-)

Thoughts and comments are (as usual) most welcome.

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