Most Guilds consist of six or seven available models with the starter sets containing three to get you up and running. A standard 'small' game involves three models (a 'Captain' and two others) with the larger game being six (a Captain, a mascot and four others). There are also a number of models who can act as 'Mercenaries' though some of these only work for particular Guilds. The aforementioned mercenaries will get there own post after I've covered all the more traditional guilds.
The Kickstarter deals for teams were generally six of the seven available models for the Guild so these features won't all be quite complete. I will however add the missing models to them as my need to have everything inevitably results in me purchasing them. Some of the Kickstarter teams also included an alternate version of certain models so where the model is an alternate sculpt I'll point it out. The only model from the current Mason's Guild range missing from this feature is Tower...
Should you be looking at purchasing a starter set then the one for the Mason's Guild contains Honour, Harmony and Mallet. The Kickstarter models don't come with a box so here's an 'official' picture from the website of the starter set contents.
Each model comes with a stat card and the starter set comes with a ball as well. Here are the stat card pictures for the six models that I currently possess.
The models themselves are multi-part though obviously some have more parts than others and there's a couple that require no assembly at all. Here they are unassembled...
These are them assembled. They are based on the resin bases that were part of my Kickstarter pledge. The detail on these models is excellent and in order to show them to their full potential I've taken front, rear and side views.
Well...except for Tower...
As I do features on other teams I'll add links to them here.
The Alchemists Guild.
The Brewers Guild.
The Butchers Guild.
The Engineers Guild.
The Fisherman's Guild.
The Masons Guild.
Thoughts and comments are (as usual) most welcome.